Hello World in Godot with Visual Scripting

Print Hello World in Godot with Visual Scripting

How to Print String in Godot using Visual Scripting

This is basic example tutorial on how to print string Hello World in Godot with Visual Scripting to debug you code. Print() Node is build in and can be very useful also for debugging your code on daily basis.

Function _ready

Unfortunately not available documentation for this function yet…

Variable String

A string is a data type used in programming, such as an integer and floating point unit, but is used to represent text rather than numbers. It is comprised of a set of characters that can also contain spaces and numbers. 

Print Node

Nodes are fundamental building blocks for creating a game in Visual Scripting. We used such a block Print to display Hello World. This Node converts one or more arguments to strings in the best way possible and prints them to the console.