Blender 3D
This is basic workflow
from Blender to Armor Paint and Unreal Engine. on how to export object from Blender 3D, import it to ArmorPaint and to Unreal Engine 4 once painting process is completed. Before we proceed to export make sure to unwrap object. You can make custom uv, but for purpose of this instruction I will use Smart UV
.
ArmorPaint
Click on the Meshes tab - Import
or Ctrl+i
, or Drag and drop unwrapped .obj
file into the viewport. This will replace the currently painted mesh. (.fbx
and .blend
files are supported, but the importer is not 100% reliable yet. )
Unreal Engine 4
- Open Unreal Engine 4
- Import Textures
- Import Object/Mesh
.obj
- Open Imported Material
- Drag and drop textures and connect
If this instruction “From Blender to Armor Paint and Unreal Engine” was helpful, you may also want to see how to create slots for multiple materials.
Reference:
Lastly Edited: 08.Dec.2019